const ROCK = "rock"; const PAPER = "paper"; const SCISSORS = "scissors"; let ties = 0; function getComputerChoice () { let x = Math.floor(Math.random() * 3); if (x === 1) { return ROCK; } else if (x === 2) { return PAPER; } else { return SCISSORS; } } function playRound () { const computerSelection = getComputerChoice(); const playerSelection = (prompt("Rock, Paper or Scissors?")).toLowerCase(); if (playerSelection === computerSelection) { alert("It's a tie!"); ties++; } else if (playerSelection === ROCK) { if (computerSelection === PAPER) { alert("You Lose! Paper beats Rock!"); return 0; } else { alert("You Win! Rock beats Scissors!"); return 1; } } else if (playerSelection === PAPER) { if (computerSelection === ROCK) { alert("You Win! Paper beats Rock!"); return 1; } else { alert("You Lose! Scissors beat Paper!"); return 0; } } else if (playerSelection === SCISSORS) { if (computerSelection === ROCK) { alert("You Lose! Rock beats Scissors!"); return 0; } else { alert("You Win! Scissors beat Paper!"); return 1; } } else { alert("Invalid input!") } } (function game() { let wins = 0; for (let i = 0; i < 5; i++) { wins += playRound(); } if (ties === 5) { alert("You tied!") return; } let losses = 5 - wins - ties; if ( wins > losses) { alert("You win!"); return; } else { alert("You lose!") } })();